![]() ![]() If you google "gpu overheats when using unity engine" you'll see this has been a long standing issue. Though again I have no experience with ATI nor this program.Īll of that should help with the cooling, however it wont alleviate it entirely. I have no experience with ATI, however from my research it seems a program called "Radeon Pro" has a dynamic V-Sync option that enables v-sync if your FPS jump above a set number and disables v-sync if it goes below that value. Scroll down the list to Vertical Sync and in the dropbox to the right select "on" Now navigate to where you had Steam install Fishing Planet and select fishingplanet.exe *** Note if Fishing Planet is not in the list click the "Add" button and then the "Browse" button on the lower right. *** Note this effects all programs rendered on the Nvidia card Scroll down to Vertical Sync and choose on in the drop box Open your Intel graphics control panel (sometimes called Intel Graphics and Media Control Panel) and click on 3D to open your 3D setting panel.Ĭhoose custom settings and then change v-sync to on.Ĭlick on Manage 3D Settings (usually opens to this panel by default)Ĭhoose global settings or program settings (I use Program Settings myself) A common "fix" to help this issue is to use V-Sync: That is the one reason I switched over to coding in the Unreal engine instead of Unity. This is due to the inner workings of the Unity graphics engine and game optimization. Originally posted by Jew_Santa: Not to mention amount of heat game produces in GPU.
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